
Introduction to Building Web Services: The Development Process — Part 1
Web services like Facebook, Twitter, YouTube and Cookpad are all touching each day to make it impossible for us. So I don't think there is a right answer to what web services are but they do data "create", "edit," "delete" or "display." If you have 140-character text in the data section of Twitter, then Google creates, edits, and displays information across the internet. Cookpad if it's a recipe for cooking. But on the other hand, cookpads only display data when it comes to websites. You might find that your own "what kind of data you want to create, edit, and display" leads to plans.
There are six main processes in the web service development flow.
- planning
- Fundraising (no one has any savings, etc.)
- Team up (no one can do anything alone)
- implement
- release
- promote (populate) with)
Contents [ hidden display ]
plan
I think that creating what you want is the kimon of planning, or that you can become a user and customer. On the other hand, I don't think everyone wants something, people will be happy with it; anything that "everyone" has started to be a subject is unexpectedly wrong. When I start with what I want, something I want to be a customer, someone might want something they want -- if anyone loves me but somebody else who loves me seems unloved.
we're releasing our own services Once This is a service that can be shared within the team about how long it took todo management and todo. It started with our own want, need. In the background, non-standard world is free to work at any time, so there are no starting times, closing hours or offices. Takasaki usually has many nomads and Satos in cafes and other places where he lives, but even if he doesn’t have the same office, he needs to share what they do now. For example, if changes were made to client work projects, an additional fee would not always be available; therefore, if you didn’t manage the hourly price in real time, we needed to look at the cost per hour as death marches. Because it was convenient for us to know how much time was spent, we could see how hard it was to deal with them and how hard they were to negotiate.
In this way, I think it is better to start with your own want instead of using "everyone" as the subject.
raise funds
If you're rich and have savings, Web services often constrain designers and engineers for about a month to build. You pay more than volunteers. There are four ways to raise money: sell it, get it, get it, get it, get the money -- most of them get paid when doing business in the world.
sell
The style of creating web services is the same as other businesses. Only on weekends are they applied to web services. In a non-standard world, a few percent of profits are spent on client work while developing their own services. The advantage of this method is that there's less risk. The downside is that you have time constraints. You don't always get home early so it might be bad for those who compete with them. However, I think it's not safe for newcomers.
get
the micropatron platform, social fundraising platform CAMPFIRE in the united states kickstarter If you post a project like this, there are some services that donate between 100 and 3,000 yen. In recent years we've talked about an example of how we have raised 4 million dollars in self-produced films. For instance, if you donate to a staff role, for example, you get a return on money. But if you have a return on money, there is a certain number of people in the world who want to support someone doing something. You can raise money by posting a post that wants to do web service. The benefits are low. Even if no one looks at it, there will be no financial damage to the project owner. Depending on what you think, the disadvantages may be that many of your donations depend on how you feel, so I think about spending the money you donate for a profit-making purpose. For example, if you donate a movie does not make any money at all, then you won't get any financial returns. So donation isn't uneasy.
borrow
It's better to take Web services away from their choice. I don't recommend it because it's very dangerous to raise debt for something you don't know if they are going to be able or not. This is a different story in retail. For example, if you buy the MacBook Air for $50,000 and sell it at 100,000, that would be fine. Because when you get rid of some certain price, it'll likely sell your web service. The difference will probably be so big that you can't sell it down to a certain price. In general, debt starts to repay the month after you borrow it. If there's no cash at hand, then you could decide to sell the MacBook Air for 50,000 dollars and pay off the debt. When you raise 10 million yen, you can't expect any damage. You won't have an option.
receive an investment
Most people may have money they don't experience in their lives. Investing is a big return instead of being guaranteed. The benefit is that you can compete without debt or donations, even if you do not have any self-funding. Deals are that you need to be recognized by society. If you invest 1 million yen into this person as a general hurdle for receiving investment, you will get the ability to invest 5 million yen. Another disadvantage is that you get out of the money when you give it up. And there are many services that are good for the short term and require monetization from investors. Moreover, depending on how much you win against such pressure and hit the service, your monetary share might be reduced. That's why Ms. A says he'll spend about one million yen each day.
That’s the four ways to raise money.
The first part is about planning and raising money. Did you get an image of creating a web service? sequel We’ll build a team, implement it and release it!